VKD3D-Proton 3.1 stable release adds Shader Model 6.9 support
VKD3D-Proton 3.1, the Direct3D 12 translation layer used in Valve's Proton, is out as a stable release. It adds Shader Model 6.9, KHR_opacity_micromap, DXR 1.2 and ray-tracing optimizations, while VK_EXT_descriptor_heap stays opt-in due to driver quality concerns.
- Shader Model 6.9 support added, currently only active on NVIDIA GPUs
- VK_EXT_descriptor_heap not enabled by default over driver quality concerns
- Steam Frame is now a supported platform with aarch64 builds
- COPY and RTAS barrier optimizations boost ray-tracing performance
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