Unreal Engine 5.8 adds Advanced Shader Delivery support on PC
Epic Games has added Microsoft's Advanced Shader Delivery to Unreal Engine 5.8, letting developers pre-build shaders for specific GPU families and download them before launch on Windows 11 PCs. This cuts launch-time shader compilation and in-game stutter. Epic Games Store support is planned for early 2027.
- ASD generates SOBD files from a cooked build and submits them to the Microsoft Store
- Epic Games Store support for ASD is planned for early 2027
- Ray tracing PSOs are not supported yet; GPUs need DX12 and Shader Model 6
- Incomplete shader databases can still cause stutter during gameplay
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