Fumaris brings GPU-based smoke and fire simulation to Blender
Fumaris by Venous FX runs smoke and fire simulations on the GPU using Nvidia's Flow solver, letting artists tweak settings without CPU rebaking. The extension works in Blender 5.2+ on Windows, Linux and macOS and supports OpenVDB output for Cycles and EEVEE.
- Simulation runs on GPU via Vulkan and Metal without CPU baking
- Smoke and fire parameters can be adjusted without rebaking
- Supports meshes, particles, Geometry Nodes and OpenVDB sources
- Requires Blender 5.2+ on Windows, Linux or macOS
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