SCSKiller: open-source tool targets shader compilation stutter in PC games
A solo developer released SCSKiller, an open-source utility that pre-compiles shaders for installed games and stores them in the GPU driver cache to eliminate stutter at launch. It supports DirectX 11 and 12 games on AMD and Nvidia GPUs and scans Steam, GOG, Epic Games, Ubisoft Connect and Battle.net.
- Runs fully on-device, pre-compiling shaders into the GPU driver cache
- Supports DirectX 11 and 12 on AMD and Nvidia GPUs; Intel untested
- Detects games from Steam, GOG, Epic Games, Ubisoft Connect and Battle.net
- Cannot hook games with anti-cheat, except offline titles like Elden Ring
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