Microsoft cuts Gears of War: E-Day shader waits to seconds on Windows 11
Microsoft enabled Advanced Shader Delivery for Gears of War: E-Day on Windows 11, cutting first-launch shader compilation to a few seconds from several minutes — roughly a 95% reduction. Support arrived for AMD and Qualcomm GPUs on October 1, with Intel and Nvidia following later this month.
- ASD cuts first-launch shader compilation by about 95%
- AMD RDNA 1–4 and Snapdragon X2 supported since October 1
- Intel Arc, Core Ultra and all RTX GPUs added later in October
- Requires Windows 11 24H2 or newer
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