CD Projekt overhauled Witcher 3 gameplay because it was 'obviously' the weakest part
CD Projekt Red designer Paweł Sasko told VGC that gameplay was seen as the weakest part of The Witcher 3, so the remaster reworked combat, the skill tree, animations and movement. The team drew on its Cyberpunk 2077 2.0 experience, though the impact will be smaller given Geralt's fixed fighting style.
- Gameplay was called the weakest part of The Witcher 3 by players and press
- The remaster reworks combat, skill tree, animations and movement
- The team drew on its Cyberpunk 2077 2.0 overhaul experience
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