Control Resonant's Nuanced Accessibility Tweaks Could Be A Game-Changer
Remedy detailed a granular difficulty control panel in Control Resonant: players can separately adjust enemy projectile speed, perfect dodge window, enemy and player damage, shield break time, and melee magnetism in both directions. Achievements will not be tied to these settings.
- Settings adjust both ways: can make the game harder or easier
- Enemy and player damage, dodge windows and shield break time adjustable separately
- Enhanced melee magnetizing option simplifies positioning in melee
- Trophies and achievements not blocked when changing difficulty settings
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