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SoftwareSeptember 15, 2026, 22:01

Blizzard says designing a StarCraft open-world shooter presents specific challenges in scale and perspective — 'If you're 10 feet tall and you're wearing something that weighs 1,000 pounds, doors are

At BlizzCon 2026, StarCraft general manager Dan Hay said that changing genre from RTS to open-world shooter required rethinking scale and perspective. The main unexpected problem was doors: a character 10 feet tall in 1000-pound armor cannot fit through standard openings.

Blizzard says designing a StarCraft open-world shooter presents specific challenges in scale and perspective — 'If you're 10 feet tall and you're wearing something that weighs 1,000 pounds, doors are
#Blizzard#StarCraft
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