John Romero's shooter survived Microsoft cuts, draws on Breath of the Wild
Romero Games shrank from 110 to five staff after Microsoft pulled funding in 2025, but has secured a new publisher. The untitled shooter runs on Unreal Engine 5.8 and emphasizes freeform exploration inspired by The Legend of Zelda: Breath of the Wild.
- Studio cut from 110 to five staff after Microsoft pulled funding in 2025
- Project is a shooter on Unreal Engine 5.8, reusing work from the cancelled game
- A new publisher is signed; title, release date and details remain undisclosed
- Romero promises freeform exploration akin to Breath of the Wild and Blue Prince
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