Sakurai says AI games will be 'unprofitable titles' that can't match human creativity
Super Smash Bros creator Masahiro Sakurai said the surge in AI-made games will mostly produce 'unprofitable titles' that imitate existing mechanics rather than create anything original. He argued AI can only iterate on what already exists, so human authorship like Fumito Ueda's work will matter more.
- Steam releases grew from 275 in 2010 to 19,000 titles
- Sakurai likened AI games to mass-produced 'low-quality goods'
- AI copies mechanics like Needle in a Haystack Simulator
- Human-made works like Shadow of the Colossus can't be replicated by AI
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