Bloomberg reveals GTA 6 development details: budget, scale and delays
Bloomberg published a deep-dive into the making of GTA 6. Rockstar did not give a budget figure but denied the $1.5 billion rumor; the game remains the most expensive ever made. Development took eight years, staff grew from 2,441 to 4,711, and complex NPCs contributed to the delay to Nov. 19.
- Rockstar denied the $1.5 billion budget rumor but did not give a figure
- Studio headcount grew from 2,441 to 4,711 during development
- Early codename Project Americas covered large parts of two continents
- Complex NPC behavior contributed to at least one GTA 6 delay
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