Rockstar says GTA 6 doesn't compromise detail for scale
Rockstar head of development Aaron Garbut said the studio deliberately overdelivered on GTA 6: where projects usually trade scale for detail, this one dials up detail, scope, breadth, scale, interaction and density at once. The game launches on November 19.
- Rockstar dialed up detail, scope and density at the same time
- Garbut: huge pressure was answered by trying to overdeliver
- GTA 6 is set to launch on November 19
- The project is billed as the biggest entertainment launch ever
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