Sony patent proposes AI that alters boss fights in real time
Sony has filed US patent US-20260295429-A1 for an "AI-adapted non-player character for video game system," published October 1. The system collects player data — reaction times, dodge and parry success rates, boss attack patterns — to train a machine learning model that could change enemy behavior in real time.
- Patent US-20260295429-A1 was filed in March and published October 1
- System tracks player reaction time and dodge, block and parry success
- Model can generate NPC content before, during and after gameplay
- AI could also drive realistic NPC voices and emotional characteristics
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