The Elder Scrolls Online shifts focus from combat to exploration and puzzles
ZeniMax Online Studios is changing The Elder Scrolls Online's content model, moving away from yearly expansions and hardcore combat toward a seasonal system, puzzles like the Nowhere Vault, and events such as High Seas of Tamriel. Game director Nick Giacomini confirmed the MMO will continue with Bethesda's support.
- New content targets both casual and hardcore players
- Nowhere Vault saw high engagement in playtests
- Seasonal system replaces yearly expansions
- Devs call the new model just a "foundation"
Read next
Gaming