Pixel 11 has a gaming problem, and Google's new graphics default is to blame
Google made ANGLE (OpenGL ES-to-Vulkan translation) the default implementation on the Pixel 11 with Tensor G6, causing microstutters and frame drops in Genshin Impact and emulators like Dolphin. ANGLE can be disabled in Developer Settings to fall back to native rendering.
- ANGLE is default only on Pixel 11; Pixel 10 still uses native OpenGL
- Genshin Impact shows significant microstutters and worse average and worst-case FPS with ANGLE
- COD Mobile averages 5 FPS higher when reverting to native rendering
- ANGLE can be disabled via Developer Settings → ANGLE Preferences
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