chiprook
← Hardware
HardwareSeptember 21, 2026, 21:30

AMD details tetrahedral cage ray tracing to cut VRAM usage

AMD published research on a tetrahedral cage ray tracing technique that animates only an outer cage while keeping dense geometry and its BVH static. On a Radeon RX 9070 XT, a scene with roughly 500 million ray-traced triangles ran above 60FPS at 1080p, with acceleration structure updates dropping from over 300ms to 3.3ms and memory falling from up to 80GB to about 1.7GB.

AMD details tetrahedral cage ray tracing to cut VRAM usage
#AMD#Radeon
Read next
Hardware

IDC: Server Market Grew 52% to $166.3B in Q2 2026

Hardware

Australian RAM and SSD prices surge as memory shortage tightens supply

Hardware

VulcanForms, Specter Aerospace to Build Hypersonic Munitions Production

Hardware

Steam Deck Is Being Used to Test Mars Rovers