Atelico opens Early Access to AI Engine for NPCs with memory
Studio Atelico has opened Early Access, by request, to its AI Engine, a toolkit for adding language models, image generation, speech and AI-driven character behaviour to games built in Unreal Engine, Unity and Godot. The engine runs on players' own hardware and lets developers give NPCs personalities, motivations, relationships and memories that shape later actions.
- Engine supports Unreal Engine, Unity and Godot
- Inference runs on player hardware, no cloud servers
- NPCs remember the player's earlier actions
- No released game using the system yet
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