Ex-BioWare devs detail cancelled Mass Effect Universe
Former BioWare developers told BFM that the next Mass Effect was meant to be the "ultimate open-world" game with a 2028 release target. The team dropped Andromeda's ideas and switched from Frostbite to Unreal Engine, forcing a restart. EA's closure of BioWare cancelled the project.
- Mass Effect Universe aimed to be the "ultimate open-world" game reacting to player approaches
- The team moved from Frostbite to Unreal Engine and had to redo everything
- Developers expected to hit a 2028 release date
- EA shut down BioWare, cancelling Mass Effect Universe
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