Final Fantasy veterans: AI can't take a game idea from 0 to 1
Hiromichi Tanaka, Kouichi Ishii and Yoshinori Kitase discussed AI in game development in a Famitsu interview marking the Mana series' 35th anniversary. They said AI can speed up prototyping and help small teams, but turning an idea into a game "from 0 to 1" still requires people.
- Kitase: AI could become a tool like Unity and Unreal Engine
- Ishii: faster prototypes leave more time for testing and refinement
- AI-only results may look polished but feel cold and lack human touch
- Over 85% of Japanese developers use or consider using AI
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