miHoYo team open-sources GameScaling models that play games via keyboard and mouse
Researchers from miHoYo and university collaborators have open-sourced GameScaling, a family of models that play games by generating keyboard and mouse actions from visual observations. The release includes eight checkpoints from 800 million to 27 billion parameters built on Qwen3.5, with weights and code under Apache 2.0.
- Eight checkpoints ranging from 800M to 27B parameters, built on Qwen3.5
- Demonstrated in Minecraft, Doom and escape-room puzzles
- Weights, inference code and examples released under Apache 2.0
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Gaming