image-blaster breakdown: one 3D world costs from $1.34
A breakdown of the open-source image-blaster project (11.8k GitHub stars, MIT) puts the real cost of its pipeline at about $1.34 for a static world from one image, plus roughly $0.46 per dynamic object. The Claude Code skill pack chains Marble, Hunyuan 3D, nano-banana and ElevenLabs, but exported .spz files lack metric scale and need manual correction in Unity, Unreal or Blender.
- A world from one image costs ~$1.34; each object adds ~$0.46
- 20 objects via Hunyuan rapid run about $7.62
- Exported .spz files carry no metric scale and need fixing
- Failed re-runs are billed again at full price
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