Stranger Than Heaven final preview: combat and story of the Yakuza team's new game
IGN published its final preview of Stranger Than Heaven, RGG Studio's action-adventure spanning decades between Japan and the US, starting in 1915. A three-hour demo showed a re-tuned directional parry combat system and minigames, including managing a music club.
- The story starts in 1915 San Francisco and leads into the origins of the Tojo Clan in 1960s Kamurocho
- Combat centers on directional parries: timing a light attack in the right direction staggers enemies
- Weapons change the fighting style: odachi and hammer hit harder, knife and club offer mobility
- The game includes minigames such as running a music club and intentionally uses anachronisms
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