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GamingOctober 20, 2026, 18:49

Red Dead Redemption 2 NPC system that shaped GTA 6 almost wasn't pitched

Rockstar animation VP Mark Tennant prototyped Red Dead Redemption 2's NPC interaction system in 2014–2015, but technical lead Phil Hooker initially resisted showing it to Rob Nelson over the workload. Nelson called it revolutionary, and an evolved version is coming to GTA 6.

Red Dead Redemption 2 NPC system that shaped GTA 6 almost wasn't pitched
#Rockstar#GTA6#RedDeadRedemption2
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