AnyPS5 Translates 100% of PS5 GPU Shader Instructions
The AnyPS5 project, which aims to run PS5 games natively on Windows and Linux without emulation, has fully decoded the console's Oberon GPU: all 1166 RDNA 2-based shader instructions are now translated. System libraries are 84.81% complete — 2573 of 3034 — with 461 remaining before native PS5 game support on PC.
- All 1166 PS5 GPU shader instructions based on RDNA 2 translated
- System libraries at 84.81%: 2573 of 3034 translated
- Shaders recompiled to SPIR-V for Vulkan, no CPU emulation used
- 461 libraries remain before native PS5 games run on PC
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