chiprook
← Gaming
GamingOctober 7, 2026, 22:31

GTA devs: open world existed because 'we didn't want to build a front end'

At a GTA Origins panel in Dundee, DMA Design veterans said the original Grand Theft Auto was meant to be linear with missions chosen from a menu. The open world emerged because the team didn't want to build a front-end, and the mission phones were inspired by Die Hard with a Vengeance.

GTA devs: open world existed because 'we didn't want to build a front end'
#GrandTheftAuto#Rockstar#DMADesign#Nintendo
Read next
Gaming

Diablo Himself Didn’t Get Dedicated Diablo 4 DLC Because ‘Diablo’s Very Demanding,’ Devs Say

Gaming

Zenimax Online on ESO after layoffs: 'We didn't want to rush to just hit a date'

Gaming

Guild Wars 3 dev wants you to be able to take a break for months at a time and know you're 'not going to be left behind'

Policy

Josh Hawley Wants to Haul Flock CEO's Ass in Front of the Senate Next Week