Rockstar says GTA 6 sometimes drops realism for player convenience
Rockstar North co-studio head Rob Nelson said the studio balances realism and immersion in GTA 6 and sometimes sacrifices realistic mechanics for player convenience. He noted that a grocery-shopping and fridge-restocking mechanic was cut, while the new vehicle refueling system is already proving controversial.
- Nelson: realism aids immersion but too much of it feels tedious
- A grocery-shopping and fridge-restocking mechanic was cut from GTA 6
- The new vehicle refueling system is already controversial among fans
- Rockstar says it seeks the right balance between realism and ease of play
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