Super Mario Bros. Wonder Runs on Windows as Rebuilt Native Code
Developer Belmante has recompiled the ARM64 code of Super Mario Bros. Wonder into a native Windows binary with no emulators or interpreters. The game runs at close to 60 fps on a laptop with an RTX 3050, with graphics retargeted from NVN to Vulkan via a custom layer.
- World 1-1 runs at close to 60 fps on a laptop with an RTX 3050
- ARM64 code is recompiled ahead of time, with no emulators or interpreters
- A custom NVN-to-Vulkan layer retargets graphics to the Nvidia driver
- ASTC textures are decoded on the CPU since desktop GPUs don't support them
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