Infinity Ward unveils Server Culling anti-wallhack system for Modern Warfare 4
Infinity Ward has announced Server Culling in Modern Warfare 4: maps now include occlusion layers so enemy location data never reaches a player's client until the opponent is in view. The system covers all launch maps, DMZ and Warzone from Season 1 and does not affect legitimate players.
- Server Culling hides enemy position data behind walls and buildings
- Applies to all launch maps, DMZ and Warzone from Season 1
- No impact on players who don't cheat
- Activision pegs the cheat market at $8.5 billion a year
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