Embark admits Arc Raiders live-service transition was harder than expected
Arc Raiders executive producer Aleksander Grøndal said Embark badly underestimated the challenges of running a live-service game. Monthly updates proved untenable and left the team exhausted, prompting the studio to switch to larger biannual content drops in May.
- Embark planned monthly updates but was "constantly overshooting our capacity"
- In May the studio dropped monthly patches for larger biannual releases
- Grøndal spent 15 years at EA working on Battlefield and Star Wars: Battlefront
- Embark is testing a PvE mode for Arc Raiders
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